Master the MOAB Madness Experiment in Bloons Tower Defense 6 with our comprehensive guide. Follow step-by-step instructions to strategically place and upgrade towers, achieving 3 million pops efficiently. No Monkey Knowledge, abilities, or Insta Towers required.
Welcome to our MOAB Madness Experiment guide. This guide is designed to be easy to follow, with helpful tips and explanations of our decisions based on extensive BTD6 experience from our YouTube channel. This guide can also be used as an easy way to unlock the Mermonkey tower, which we covered in this guide.
While you can use these features (especially Monkey Knowledge), this guide is designed to be as bulletproof as possible, so they are not required.
Note: This guide was recorded on BTD6 Patch 44.
Instructions: The round guide indicates when to make purchases. For example, "Round 3" means to buy at the end of Round 3, between Rounds 3 and 4, unless stated otherwise. We recommend disabling Auto Start for easier following.
As mentioned, we will be conducting an experiment to acquire those pops, called MOAB Madness. We can start the experiment by clicking on the Quest Monkey, selecting Experiments, and starting the MOAB Madness experiment.
Note: This quest will acquire you 1 million pops, so if you don't have any pops yet, you may need to repeat it 3 times to reach the required 3 million pops.
The Spirit of the Forest Druid is a very strong tower that will deal damage across the entire track and also earn us some money each round. Place him in the corner as shown, as the spikes in his surrounding area will be the strongest, and we want them to cover as much area as possible.
The Glue Gunner will stun all bloons, providing more time for the Druid to deal even more damage. With the 5th tier upgrade, the Glue Gunner also deals damage himself. The Monkey Village is mainly needed to provide camo detection.
The Dartling Gunner will handle the final round even if you don't aim with him. During this round, you will also earn a lot of money, so you can place extra towers if you want to be sure of victory. You can also upgrade the Alchemist to 4-2-0 during the final round.
Here is the full build used in this guide if you want to try to achieve it yourself.
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